Sleep & Wellness Guide
Persistent Planar Memory for Video World Models
Key Takeaway
A robotics research paper on Persistent Planar Memory for Video World Models.
Practical Tips
Practical tips and how-to guidance will be added by our editorial team.
中文解读
中文解读待补充:本站将优先为睡眠改善、失眠治疗、助眠方法等高价值文章补充中文说明。
Article Summary
Video world models that generate and explore environments at scale need a persistent 3D memory of what they have produced. Plane primitives offer a natural candidate: a compact set of oriented planes captures the dominant structural elements (e.g., walls, floors, facades) of indoor and outdoor scenes, while requiring only 7 parameters per primitive. We present PPMem, a video world model that adopts plane primitives as its persistent 3D memory. PPMem augments a video diffusion transformer with a planar prediction head and a Depth Token Fusion (DTF) module: each autoregressive chunk jointly produces RGB video and planar geometry, which merges into a persistent plane memory that conditions subsequent chunks via rendered depth. The resulting memory is three orders of magnitude more compact than per-pixel point clouds (~100K primitives, 5MB for a full scene), geometrically explicit (metric depth, normals, exportable surfaces), cross-view consistent (jointly predicted by the shared backbone), and adaptive (refined by the merging procedure as generation proceeds). On DL3DV and RealEstate10K, PPMem outperforms prior 3D-grounded world models in video quality while jointly producing metric-scale depth, surface normals, and exportable planar geometry, sustaining coherence across hundreds of frames under large viewpoint changes. Project page: https://hyzcluster.github.io/ppmem.
Sources & References
Need to track a shipment?
Use our free logistics tracking tool to check real-time delivery status for USPS, FedEx, UPS, DHL, Amazon and 1000+ carriers worldwide.
Track a Package Now
Comments