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Learning to Correct Geometry in Generated Videos
Key Takeaway
A robotics research paper on Learning to Correct Geometry in Generated Videos.
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Article Summary
Generated videos often lose geometric consistency under camera motion: structures warp under viewpoint change, parallax becomes inconsistent, and smooth camera movement may collapse into shot-like transitions. We argue that this failure is largely a data problem. In web-scale video corpora, most visible motion comes from dynamic objects captured by static or weakly moving cameras, leaving only sparse supervision for viewpoint-induced appearance changes. To address this, we propose Video Geometry Corrector (VGC), a post-hoc video-to-video model trained on synthetic paired supervision. Starting from real videos with diverse camera motion and pose annotations, we construct VG-Pairs with a synthetic paired-supervision data generation pipeline. Each video clip is treated as a geometry-consistent target and paired with a distorted counterpart synthesized by a pretrained image-to-video inpainting model using trajectory-adaptive keyframes. VGC learns to map the distorted input to the geometry-consistent target without modifying the source generator, and uses optical flow as an auxiliary cue to help disentangle camera motion from object motion. Experiments on pose-conditioned and prompt-driven benchmarks show that VGC improves geometric consistency across multiple source generators, and scaling to a larger backbone further extends the framework toward more general video refinement.
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