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DexForge: High-Fidelity Physics-Informed Dexterous Retargeting
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A robotics research paper on DexForge: High-Fidelity Physics-Informed Dexterous Retargeting.
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Article Summary
Human demonstrations offer rich examples of precise dexterous manipulation and a promising source of robot training data. However, high-fidelity reproduction of demonstrated motions and hand-object interactions across robot embodiments remains challenging under physical constraints. We present DexForge, a differentiable physics-grounded framework for converting human video demonstrations into high-fidelity robot trajectories. We reconstruct spherical-Gaussian object models and hand-object motion from visual observations, then build a differentiable simulator combining efficient Gaussian collision detection with existing differentiable dynamics. Based on this simulator, DexForge combines contact-aware kinematic retargeting with force-aware dynamics retargeting: robot-adapted stable contacts guide kinematic reference construction and subsequent gradient-based control refinement for precise physical motion reproduction. Experiments on 130 DexYCB and HOT3D demonstrations across seven dexterous hands show success-rate gains of approximately 35-53 percentage points over the baseline, with object position and orientation tracking errors on successful trajectories reduced by approximately 34-67% and 71-78%, respectively. Further experiments demonstrate open-loop transfer to MuJoCo and real-robot execution. Our project page is available at https://wmz1226.github.io/DexForge/
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